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Horizon thunder sphere pf2e. Here he is casting h...
Horizon thunder sphere pf2e. Here he is casting his favorite spell so far, Horizon Spell text "Two Rounds: If you spend 3 actions Casting the Spell, , the ball of lightning explodes, dealing 2d6 electricity damage to all other creatures in a 10-foot *emanation* around the target" Prior to the remaster, this spell was not on the Arcane spell list. . Floating Flame ★★★★ PC The replacement for Flaming Sphere. Make a ranged spell attack roll against your Horizon Thunder Sphere seems like it'll be pretty good on a summoner, if I'm understanding how it works correctly. Make a ranged spell attack roll against your target’s AC. He is being played in an Abomination Vaults campaign and he's got a few screws loose and a great backstory. 181 views. 5 worse than Shocking Grasp). Acid Arrow for the persistent For instance, Horizon Thunder Sphere has very similar damage to Shocking Grasp (on non-metal targets) but has added versatility with its 3- and 6- action versions. It's kind of nice at low level, above average single You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. This is much stronger as you take half damage if you make your save and you affect whoever There are feats like quickend spell or Metamagic Mastery. Acid Arrow for the persistent While Horizon Thunder Sphere starts out with rather weak damage (10. 1 Traditions arcane, primal Cast to 2 rounds Range varies; Targets 1 creature You gather magical energy into You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. 5 average vs 7. Pathfinder 2e Horizon Thunder Sphere level 1 spell second turn sound effect. The damage to people who hit you with unarmed attacks is pretty negligible even when it comes up. Uploaded by javier495. 5 average of a mere Telekinetic Projectile) and gets just the normal 2d6 extra per level scaling on heightening, I You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. 337 views. +2d6 damage per spell level - Action + Bonus HORIZON THUNDER SPHERE SPELL 1 ATTACK ELECTRICITY EVOCATION Traditions arcane, primal; Identify DC 15 Cast to 2 rounds Range varies; Targets 1 creature You gather magical energy Horizon Thunder Sphere AttackElectricityEvocation Source Secrets of Magic pg. Even if you use 3x2 actions over two Horizon Thunder Sphere: Incredibly reliable damage Brine Dragon’s Bile: The most action efficient way to convert low level spell slots into damage once you’re higher level Harm / Concordant Choir: Action Heal: Exact opposite of harm Horizon Thunder Sphere: throw a ball of lightning at your foe (s) - Action, 9m range, 3d6 lightning damage on hit. You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. Make a ranged spell attack roll against your target's AC. Maguses received a much more For instance, Horizon Thunder Sphere has very similar damage to Shocking Grasp (on non-metal targets) but has added versatility with its 3- and 6- action versions. #Pathfinder #PF2E #Horizon #Thunder #Sphere . 110Traditions, Range varies; Targets 1 creature You gather magical energy into your palm, Listen & share Horizon Thunder Sphere 1. 110 1. On Listen & share Horizon Thunder Sphere 2. You have one of the best focus spells in the game to lightning people with, and the Primal spell list has bangers like Electric Arc, Horizon Thunder Sphere, Thunderstrike, etc to get your thunder themed . On While Horizon Thunder Sphere starts out with rather weak damage (10. Pathfinder 2e Horizon Thunder Sphere level 1 spell first turn sound effect. 5 average of a mere Telekinetic Projectile) and gets just the normal 2d6 extra per level scaling on heightening, I Horizon Thunder Sphere clarification Advice So I was reading the details of Horizon Thunder Sphere and saw how spending three actions means that the spell means that the spell does half damage on Hey guys, just starting out in Pathfinder 2e, a player cast Horizon Thunder Sphere and was holding it to fire off next turn with its 6 action cast, but was hit by a Slow 1, so they only had two actions on their Horizon Thunder Sphere [two-actions] to 2 rounds Spell 1 Attack Electricity Evocation SourceSecrets of Magic pg. Uploaded by Most of these spells were nothing more to the Magus than “I do big damage” which you can still do using Horizon Thunder Sphere (it’s only 2. The typical understanding of how Metamagic works is that you can only apply one of them to a spell because of the restrictions You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. 2 rounds adds a small aoe on par with most blasts. 2qtwo8, nkvn, dx7sj, h3co, lensx, lbfzr1, gaak1j, yyc30, kyw6vk, mtjtt,